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www.photoshop.com
Adobe Photoshop is the market-leading image editing application made by Adobe Systems of San Jose, CA. Although originally designed for editing images for print, Photoshop is used today for a wide range of other amateur and professional purposes.

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The power of depth and dimension
Using shadows, reflections, lights, and a host of intuitive controls in Photoshop Extended, you can create anything from surreal 3D artwork to realistic 3D scenes.

Photohop blur © Adobe, 2015

The power to supercharge your workflows
Bring your vision to life faster with the Mercury Graphics Engine and other productivity-boosting features that help Photoshop keep pace with your ideas.

Photoshop painting © Adobe, 2015

The power to astonish
Transform your images in Photoshop with such ease, control, and speed—and with such amazing results—it feels like magic.

An old photograph © Adobe, 2015

The power of hidden gems
Discover the hidden gems in Photoshop—practical, timesaving ways to express your ideas, create your art, and surpass your best work.

Fruit London © Adobe, 2015

The power to whet your appetite

Use flexible layers and precise selection and masking tools to create images that evoke feelings, set styles, and make your visions real.

Editing in Photoshop © Adobe, 2015

The power to illustrate
With a rich set of pens, brushes, and color and painting tools, Photoshop helps you take the audience out of their lives and into your world.

An image from the Monsters project © Adobe, 2015

The power to put ideas in motion
Ensure that every image frame works hard—and your films, videos, animations and effects work magic—by using Photoshop to edit, paint, clone, and add text.

Photoshop cosmos © Adobe, 2015

The power to see the world
Whether you need to extract information from images or use them to communicate findings, powerful Photoshop tools help you process, correct, and measure—and visualize your data.

A collage in Photoshop © Adobe, 2015

The power to bring people together
A worldwide phenomenon with millions of Facebook fans, Photoshop helps people convey information, share experiences, and create delight in infinitely beautiful and interesting ways.

Adobe PhotoshopRecent articles

Breakdown: Creating Five Stylized Materials in Substance 3D & UE5

Radu Sircu joined us to explain the process behind five stylized materials, from cracked earth and tiles to moss and notebooks, with step-by-step guidance and detailed node setups.

Making Layered Water VFX Inspired by Avatar: The Last Airbender

Daniele Ellimah breaks down water-bending VFX inspired by Avatar: The Last Airbender, discussing layering shades of blue, adding foam and dark patches, and creating a smooth dissolve effect.

Terraforming The Alters: Last Variable with Blender, ZBrush & UE5

Artem Ostapchuk of 11 bit studios shared how the team built the terraforming pipeline for The Alters: Last Variable, visualizing alien flora over a barren planet with opaque Nanite cutout geometry, PCG scattering and a global HISM system so every level worked in both its scorched and terraformed states.

Sculpting Scales & Simulating Clothes for Creature Chef in ZBrush & Marvelous Designer

Yuriy Barchuk walked us through the workflow behind the Breakfast – Chef Extraordinaire project, discussing clothing simulation for a non-human character in Marvelous Designer, sculpting scales in ZBrush, and rendering in Unreal Engine 5.7.

Color Picker for Photoshop That Lets You See Hues on 3D Shapes Before Painting Them

Chroma Space from ColgArt is a Photoshop panel with a real-time 3D viewport for previewing colors on 3D elements before applying them.

How to Create a Weathered Toolbox for S.T.A.L.K.E.R. 2: Cost of Hope

Vitaliy Kovalchuk spoke about crafting an interactive toolbox that players can find in the S.T.A.L.K.E.R. 2: Cost of Hope DLC, explaining how he modeled it, with a focus on fabric simulation, and gave it a weathered look through texturing.

Redefining Detective Games: Inkblood, Moody Deduction-Led Occult Puzzle

HeyBird! CEO Petr Škorňok explains how the team handled the mind-bending complexity of a puzzle game where you decide which pieces of evidence matter and no answer is ever certain. He talks about the beauty and the challenge of relying on visual storytelling instead of endless blocks of text in a puzzle game.

This 3D Animation of a Stylized Vampire Was Inspired by Marvel Rivals & Arcane

Mehdi Bounedjar recreated the character from Edwin Vorng's Stone Decay project.

Creating Fantasy Village Concept Art Using Blender

Follow Eugenia Chernova's workflow and learn some new techniques.