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Official website

www.playresponding.com

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A creative team with a strong technical foundation, building one of the most ambitious simulation games in UE5. 


About the studio Visionary Studios

A small, focused team with a strong technical foundation, building one of the most ambitious simulation games in UE5. Already live on Steam in early access and actively growing — long-term development with ongoing content and system expansion.

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About the game

Responding puts you inside a living, breathing city where every AI citizen has their own history and life. Handle emergencies, make critical decisions, and navigate collapsing systems in real time. Built on a custom Mass framework for large-scale AI traffic and entity simulation.

Live on Steam · Unreal Engine 5 · New York Open World · Multiplayer

Here to make a vision reality. Responding is a First/Third Person game with emphasis on the daily routine and work of the NYPD, NYSP, EMS and Fire Services in the State of New York.

While the focus is still heavily emphasized on the city of New York itself, we aim to create a lush and varied outback. Responding, will feature a massive landmass to explore, ranging from islands, forests, hilly and mountainous areas and lush beautiful beaches.

The game will even let you explore the city of New York. What shoes do you want to be in? Where do you want to go? The choice is yours.

Wishlist on steam

You can follow development via our Discord

Jobs1

Unreal Engine 5 - Animation Systems Developer (Technical Animator) - Contract

Visionary Studios Remote
We're currently developing Responding, an open-world emergency services simulator built in Unreal Engine 5, set in a New York-inspired environment.   The project is already live on Steam and focuses heavily on systemic simulation, including large-scale AI traffic, emergency response gameplay, and open-world interactions.   We're looking for an Animation Systems Developer / Technical Animator to help build and own the animation framework for both characters and vehicles.   What you'll be worki

skills

  • Animation Design
  • Gameplay Animation
  • Technical Animation
  • Animation Design
  • Gameplay Animation
  • Technical Animation

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