logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

3D Artist Shares a Tutorial on New Sculpting Features in Blender 5.2

Check out the overview from Farrukh Abdur.

3D Artist Farrukh Abdur shared a video overview showcasing some of the sculpting updates introduced in Blender 5.2, which is currently at the Release Candidate stage. In the clip, he demonstrates the new scene project brush, walking the viewers through how it functions.

The tool works similarly to a shrinkwrap modifier but with additional refinements.

Watch the full video:

Earlier, we shared with you the artist's cartoon-like desserts, pizza sliceorange iced teapainterly procedural material, and a tutorial on how to create and use color palettes in Blender:

As for Blender 5.2, with the release expected tomorrow, here's a look at some of what's coming: check out how Thin Wall mode works in a video from SouthernShotty, learn about the new Cycles Texture Cache system, and see how painterly smudging works using the new Paint Filter node in a tutorial by Pau Homs:

Visit Farrukh Abdur's YouTube channel and subscribe to our Newsletter, join our 80 Level Talent platform, Discord, and follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.

Subscribe to 80 Level Newsletters

Latest news, hand-picked articles, and updates

Built for the Game & Digital Art Industry
Get Our Media Kit

Comments

0

arrow
Type your comment here
Leave Comment
Built for the Game & Digital Art Industry
Get Our Media Kit

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more