The artist utilized Blender to turn a 2D picture into a 3D model.
Illustrator and Animator YunZhen Ho has demonstrated a new mind-blowing project made in Blender. This time, the artist has managed to turn a 2D illustration into a cool-looking 3D model. To accomplish this, the artist used unlit shaders with hand-drawn textures for all of the materials. As for the glass shader, the artist followed this tutorial on creating cartoony shaders in Blender.
Here's the 3D model shared by the artist:
And here's the original illustration:
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