A Beautiful Semi-Real Virtual Avatar Set Up in Unreal Engine 5

The author utilized facial capture data to set up the eye animations.

3D Artist and Generalist Hirokazu Yokohara, who earlier this month impressed us with a neat soft-body simulation created with UE5's Chaos Flesh system, continues to experiment with Epic Games' flagship game engine, presenting one more marvelous project set up in it.

Described as a "personal hobby project", Hirokazu's latest creation depicts a beautiful virtual avatar set up within the UE5.3 Path Tracer version. Thanks to a masterful combination of lifelike and exaggerated facial and body features, the character has a semi-realistic Alita: Battle Angel-like appearance. According to Hirokazu, the avatar boasts strand-based hair, while her eyes were brought to life leveraging pre-recorded facial capture data.

"The lighting makes the hair look more like a wig than I intended," commented the author. "However, since real young women are used to seeing white hair in cosplay wigs, I think it would be fine to have artificial hair. Especially since this character is semi-realistic."

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more