logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

A Calming European-Style Scene Made With Megascans & UE5

The project is the artist's first render ever made.

3D Artist and an aspiring Level Designer known only as Yanar has recently shared a look at Middle Europe, an absolutely gorgeous real-time 3D environment that, at first, can easily be mistaken for a simple video recording, all thanks to the scene's realistic lighting and the fantastic camera shake effect set up by the creator.

According to the author, the scene was created using Megascans assets in Unreal Engine 5.1 and is the artist's first render ever made. Unfortunately, not much else has been revealed regarding the technical side of Middle Europe, but we have already contacted Yanar to learn more, so stay tuned.

If you would like to create similar projects but don't know how to start, we also recommend checking out these informative tutorials by William Faucher, in which he explains how to work with lighting in Unreal Engine and shows how to set up a similar camera shake effect:

You can find the author's original ArtStation post here. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Great to speed up your character creation or to quickly age your humans!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • Hand Details VDM Brush
      by Nicolas Swijngedau

      Great to speed up your hand creation or help with your anatomy studies!

      Error
      (2000-0001)
    • Clearcut Series: SD Materials
      by Emiel Sleegers

      In this tutorial, you will be going over on how to create 4 very different materials from scratch in SD. The goal of these courses is to teach you a solid workflow that we also use in the AAA game industry.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×