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A New Blender Solution Lets You Untile Textures Without Breaking Normal Maps

Jesse Miettinen presented "the bestest" tools for untiling 3D textures.

Jesse Miettinen, a 3D Blender Artist also known as Blenderesse, continues his series of robust add-ons by presenting Untilify, the "bestest" solution for untiling 3D texture coordinates on both even and uneven terrain.

Compatible with Blender 4.0, the tool stands out by featuring a Normal Map correction node, allowing the user to rotate the UV coordinates without breaking Normal Maps and having to fix them afterward. The add-on comes with several textures, courtesy of Poly Haven, and is available for just $1 via Jesse's Gumroad page.

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This pack can help you get that realism that 3D often lacks with various different water stains captured from real surfaces.

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