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A New Zelda-Inspired Environment Made in Blender

The artist used Turbosquid models and Christoph Schoch's Link model to create the scene.

Chinese Concept Artist BOBO continues the series of Zelda-inspired projects with yet another mesmerizing scene. This time, the artist demonstrated the franchise's legendary protagonist Link gliding over a beautiful stylized environment that looks very similar to the original game. According to the artist, the scene was made using Blender, Substance 3D Painter, 3D models of trees and rocks from Turbosquid, and Christoph Schoch's free Link model.

Click here to see more of BOBO's projects. 

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