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A Parallax Shader Created With Blender Cycles

The shader supports various texture sets and works with 3D decals.

CG Generalist and Digital Artist Alex Heskett, a.k.a. HotdogNugget, continues the series of impressive Blender-made projects by showcasing one more stunning setup. This time, the creator showcased a neat parallax shader created with Cycles, which enables one to create a detailed 3D parallax effect and fully dynamic self shadowing with any lighting. According to the author, the shader supports various texture sets, including procedural textures, and works with 3D decals.

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The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

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