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Making Real-Time Volumetric Effects with Raymarching in Blender

Learn how to make a stylized volumetric effect using raymarching with this in-depth breakdown by Alex Heskett.

15-year-old CG Generalist and Digital Artist Alex Heskett a.k.a. HotdogNugget, who is well-known for creating breathtaking shaders in Blender, has released an in-depth tutorial on making real-time volumetric effects using Raymarching, a technique used to render real-time scenes. In this tutorial, the artist explains what Raymarching is, shows how to effectively use it to create stylized effects in Blender, shares numerous node graphs, demonstrates how Voronoi texture can be used to achieve the goal, and more. You can check out the full tutorial down below or by visiting Alex's Twitter page.

We also highly encourage you to visit Alex's ArtStation page to check out more amazing projects. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

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