Allegorithmic and Snap Announce The Rubber Ducky Challenge
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by Don\'tLookAtMeI\'mBusy
3 hours ago

I would love to run Mobile Photoshop with Sculptris and Moi3D on my Surface Pro

by Don\'tLookAtMeI\'mBusy
3 hours ago

I'm sure it's spelled iTubs

by sipon
6 hours ago

Too bad I work 95% of texturing on SP now...

Allegorithmic and Snap Announce The Rubber Ducky Challenge
28 March, 2018
News

Allegorithmic and Snap teamed up to host a brand-new event called The Rubber Ducky Challenge. The whole thing started with Substance Painter stepping into augmented reality when Snap revealed full support for the tool in its Lens Studio. Now, it’s your time to mic Snap’s platform and SP to win some cool prizes.

First of all, it is worth noting that the challenge is open to the residents of the following countries: USA, UK, Australia, Canada, France, Spain, Japan, Germany. Here are the steps:

Step 1: Get the Rubber Ducky model and the Lens package from the main contest page

Step 2: Set up your own Rubber Ducky’s texture in Substance Painter.

Step 3: Import your custom textures into the Lens Studio project. Check out the handy Challenge Guide for tips and tricks.

Step 4: Submit to the Snap challenge page by April 9, 2018 at 9 am PST.

Here’s everything you need to take part:

The challenge closes on Monday, April 9 at 9 am PST, so don’t miss your chance to become the winner on Thursday, April 19. Make sure to learn more about the contest here

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