logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

An Old-School Racing Game Recreated in UE5

The game is being developed by Alessandro Schiassi.

Here's a cool project that will likely make you shed a single nostalgia tear if you grew up in the 90s. Solo Game Developer Alessandro Schiassi has revealed some new gameplay footage from Over Jump, an upcoming recreation of a 1994 racing game Sega Rally Championship. The game is being recreated using Unreal Engine 5 and its Lumen and Nanite tools.

Regarding the demonstration video itself, it was captured at 40 to 50 FPS with i9-9900k and RTX 3090, which is good, according to the developer, considering how fast the car goes and how demanding Lumen is. The author also added it will be possible to get the same frame rate at weaker GPUs by reducing the resolution and having settings in medium or high.

"The shadow pop-ins are due to the LODs of the trees, but with the next version of UE5, we should have Nanite for trees as well so that would be fixed," commented Alessandro. "There is a Chaos Vehicles bug, when the wheels aren't touching the ground, the RPMs go down. You can notice the speed changing just after the small over a jump. I hope that gets fixed as well."

And here are some of the previous gameplay demonstrations:

You can follow the development process and check out more images and videos here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Strangler Fig
      by Kemal Yaralioglu

      100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

      Error
      (2000-0001)
    • Abandoned Apartment Props
      by Dekogon

      This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×