Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
This little post comes from an unlikely source – the official webste of Red Bull (the energy drink your doctor advises you not to consume but you still do). Jon Partridge picked up some of the greatest maps in the history of online first-person shooters. We thought it would be great to revise some of these awesome maps, especially if you are working on your own multiplayer title.
The list provided by Red Bull has a lot of the popular games, including Counter Strike, Halo, Quake 3 and of course Unreal Tournament. Here are the maps mentioned in this piece.
Call of Duty 4: Modern Warfare – Shipment
Halo: Combat Evolved: Blood Gulch
Battlefield 3: Caspian Border
Call of Duty: Black Ops: Nuketown
Quake III Arena: Q3DM17 (The Longest Yard)
GoldenEye 007: Stack
Team Fortress 2: 2fort
Halo 3: Last Resort
Unreal Tournament: Facing Worlds
This map was actually redone for Unreal Tournament 2015. It looks even more beautiful with some modern shaders.
Do you have any other cool maps in mind? Please add them in the comments. For more details about the creation of multiplayer maps be sure to check out the interview with Ben Burkart, who shared some of his ideas on multiplayer maps creation.