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Tap Into Thailand's Gaming Market With Localized Payments
Let’s dive deeper into the gaming industry in Thailand, explore key trends, and learn why this region is a ripe opportunity for gaming businesses looking to expand to global markets.
Xsolla Team
Jun 19, 2025
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How to Develop a Procedural Embroidery Tool in Substance 3D
3D Character Artist Roxana Moshashai has shared a comprehensive guide explaining how she created a procedural embroidery tool in Substance 3D Painter and Designer.
Roxana Moshashai
Jun 19, 2025
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Medieval Market: A Detailed Guide on Stylized Environment Art in Unreal Engine
3D Artist Kristina Nakić has shared a comprehensive breakdown of her Stylized Medieval Market environment, explaining how the scene was set up from start to finish in Blender, Substance 3D, and Unreal Engine.
Kristina Nakic
Jun 17, 2025
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Creating a Highly Detailed Tech-Inspired Scene with Blender
Denys Molokwu talked about building a richly detailed sci-fi environment, discussing the use of kitbashing and procedural texturing in Blender using maps generated in Jsplacement.
Denys Molokwu
Jun 13, 2025
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Grow Your Audience and Revenue in Japan with Xsolla
Let’s explore the current state of the Japanese gaming market, key challenges, and how Xsolla helps global and regional developers succeed in one of the world’s most competitive landscapes.
Xsolla Team
Jun 10, 2025
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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level
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Recreating The Accolade in 3D: Merging Classical Art with Modern CG
Guanwen Wang shows how he recreated Edmund Blair Leighton’s painting The Accolade in 3D, explained how he made chainmail, and discussed texturing the Queen’s dress inside Arnold using node-based shader blending.
Guanwen Wang
Jun 09, 2025
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Modeling & Texturing Iconic Footballs Using 3ds Max & Substance 3D
Ilya Dolgov showed us the working process behind the Football Balls Adidas project, discussing modeling and texturing three renowned ball designs, visualizing various materials and levels of wear and tear, and adding recognizable details to each one using 3ds Max, ZBrush, and Substance 3D Painter.
Ilya Dolgov
Jun 09, 2025
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How to Boost Organic Growth For Your Game
Check out this comprehensive guide on how to attract, convert, and retain players without constantly paying for reach.
Xsolla Team
Jun 04, 2025
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Join the RenderHub 3D Fashion Contest & Win Cash Prizes
Show off your creativity, create a runway-worthy outfit, and begin your digital fashion journey.
80 Level Editorial Team
Jun 02, 2025
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