We stream high end result to hololens from Unity so imagine this through an AR HMD!
Very informative thread, thank you! Inspiring and reassuring to see the process behind such amazing renders. I started using UE4 a month ago, for a work in my firm and I'm still struggling with some concepts! I wish to see more article like this! Thibault (from France)
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Shray Khanna has recently shared a full breakdown of his substance based on the Civil War movie. The material here consists of three parts: a black sand beach, Tony’s mask, and Captain’s shield. Get the breakdown for free to learn how you can create something similar in Substance Designer.
A complete breakdown of full-rez Substance graphs of Black Sand Beach, Ironman Mask and Captain America’s Shield. A scene breakdown displaying all of the settings used to achieve the final output in Marmoset toolbag is also shared. Hope this will be useful!
Here is a preview:
You can learn more here.