Breakdown: Creating a Ghost Town with Blender
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Latest comments

excellent , this is cool asset

by mavin
17 hours ago

have you this 3ds max making video

bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job

Breakdown: Creating a Ghost Town with Blender
25 June, 2018

Pietro Chiovaro has recently uploaded a video that breaks down the entire process behind his ghost town scene created in Blender. It took the artist more than thirty hours to finish this scene for the Artstation Wild West Challenge.  

Today I’m glad to show the entire process of my submission for the Artstation Wild West Challenge.

For this challenge, I worked in my free time for more than 30 hours. Since I can’t find enough time to do more right now that’s my final submission, however, I’ll enrich the environment in future for personal purpose.

Pietro Chiovaro 

The artist also has plans on updating the environment with more details, so make sure to follow him on ArtStation

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