excellent , this is cool asset
have you this 3ds max making video
bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
Pietro Chiovaro has recently uploaded a video that breaks down the entire process behind his ghost town scene created in Blender. It took the artist more than thirty hours to finish this scene for the Artstation Wild West Challenge.
Today I’m glad to show the entire process of my submission for the Artstation Wild West Challenge.
For this challenge, I worked in my free time for more than 30 hours. Since I can’t find enough time to do more right now that’s my final submission, however, I’ll enrich the environment in future for personal purpose.
The artist also has plans on updating the environment with more details, so make sure to follow him on ArtStation.