Breakdown: Creating a Ghost Town with Blender
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Latest comments
by Ronnybrendo Vieira Lima
1 hours ago

Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.

Can I buy this trees like somewhere?

by Yacob
11 hours ago

hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that

Breakdown: Creating a Ghost Town with Blender
25 June, 2018
News

Pietro Chiovaro has recently uploaded a video that breaks down the entire process behind his ghost town scene created in Blender. It took the artist more than thirty hours to finish this scene for the Artstation Wild West Challenge.  

Today I’m glad to show the entire process of my submission for the Artstation Wild West Challenge.

For this challenge, I worked in my free time for more than 30 hours. Since I can’t find enough time to do more right now that’s my final submission, however, I’ll enrich the environment in future for personal purpose.

Pietro Chiovaro 

The artist also has plans on updating the environment with more details, so make sure to follow him on ArtStation

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