Bringing Coco’s Skeletons to Life
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Bringing Coco's Skeletons to Life
4 November, 2018
News

Let’s learn how the skeletons in Coco came to life with a detailed talk by Guilherme Jacinto, a Directing Animator at Disney Pixar. Another amazing chance to get a glimpse at the production life of the legendary Pixar. 

The talk has been shared as a new SIGGRAPH Now video. The artist talked about different approaches, setting up rigs, and more. It turns out that the process was iterative and the team had to test several approaches until finding the right one. 

This video is part of SIGGRAPH Now, a new series that is about sharing additional educational content from SIGGRAPH Conferences. It was recorded in Vancouver during SIGGRAPH 2018. 

Make sure to discuss the talk in the comments below. 

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This is so great and cool. Keep it up and I am looking forward to seeing more.