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But It's Honest Work-Guy Recreated with Maya & Substance 3D Painter

Here's a fun character recreation, made by Ubisoft's Arthur Gatineau.

Senior Character Artist at Ubisoft, known for creating realistic portraits and characters, Arthur Gatineau has unveiled a new character which might just be the funniest one you'll see this week. This time, the artist has recreated the It Ain't Much but It's Honest Work guy using Maya, ZBrush, Substance 3D Painter, and Nuke. The author commented, that a head wrap from the 3D Scan Store was used to get good color and details and for fast detailing.

Here are some WiP images, released by Arthur:

Arthur Gatineau is a fantastic Character Artist that regularly posts great new characters. Back in October 2021, the artist had joined 80 Level to tell us about creating a realistic portrait of a French astronaut Thomas Pesquet. The author shared the workflow, talked about tools that were used, and shared some tips on nailing likeness. You can check out our interview with Arthur here.

You can check out more characters by visiting Arthur's ArtStation page. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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