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Byte Breakers' Animator Showcased Reactive Maya Shader

Martin Chang also has plans to release it to the public.

Game Animator Martin Chang, known for his impressive Maya-made animations we've featured several times, has recently announced that he is joining the Byte Breakers team as the animation director, bringing his expertise to this vibrant 40-player battle royale, which mixes fighting and platforming similar to Super Smash Bros.

The artist unveiled a custom unofficial shader featuring dynamic shadows and lighting, demonstrating it on several characters from Byte Breakers while also sharing plans to make it available on his Gumroad in the future. In the meantime, check out some of his recent works below, including an inside look at the character development for Byte Breakers' Juliette:

Follow Martin Chang on X/Twitter for more incredible 3D art and animation, and wishlist Byte Breakers on Steam if you're into this type of game.

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100% procedural material made in Substance Designer.

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