Check Out a Gorgeous Stylized 3D Recreation of Guilty Gear's I-NO
The character's model and idle animation were set up with ZBrush, Maya, Substance 3D, Blender, and Marmoset Toolbag.
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Get Our Media KitThe character's model and idle animation were set up with ZBrush, Maya, Substance 3D, Blender, and Marmoset Toolbag.