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Check Out This Fully Procedural 3D Anime Eye Made in Blender

According to the author, the eye was set up entirely without image textures.

TadayoshiCG, a 3D Generalist specializing in replicating anime-style aesthetics in 3D, presented another remarkable addition to their collection of 2D-like artworks. This time, the artist showcased an impressive, fully procedural 3D eye that, at first sight, could be easily mistaken for a genuine frame from a Japanese animated series. According to Tadayoshi, the new project was set up without image textures in Blender, the same software the artist previously used to set up a mesmerizing series of animations inspired by the works of Makoto Shinkai.

And here are some of the author's previous projects:

Over on TadayoshiCG's YouTube channel, you'll find tons of tutorials and educational materials on achieving anime looks in 3D, so if you'd like to set up similar NPR artworks in Blender, the TadayoshiCG channel would be a perfect place to start.

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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