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Check Out This Rainy Desert Scene Created With Unreal Engine 5

Feng Qin showcased the incredible results of the latest experiment with 3D lighting in UE5.

3D Environment Artist Feng Qin, known online as B.O.W., has recently shared a new exciting series of renders presenting the results of the latest experiment with 3D lighting in Unreal Engine 5. Using RealBiomes' Desert Cliffs scene, the author set up a stunning sun shower-like lighting scenario, with both rain falling and sun shining simultaneously. According to Feng, the parameter threshold of UE5's atmosphere has been increased so that the god rays can "better express the cloud atmosphere".

And here are some static shots shared by the author:

Feng's latest relight is far from the first time he wows us with his projects. Attached below are some of the artist's previous projects that were highlighted here on 80 Level:

A Marvelous Ice & Snow Simulation Created in Unreal Engine 5

You can see more of B.O.W.'s projects here. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

A set of 60 Ornament trim brushes for ZBrush, all brushes use 2048x2048 16-bit alphas, PSD, Tiff, PNG alphas are also included.

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