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Check Out This Smooth Human Body Rigging Setup in Blender

Ryan Lykos is moving from guns to anatomy.

Animator Ryan Lykos started a new project, and you will want to see it if anatomy studies are your thing. Using deformation bones, he created some nice body rigs with pretty realistic movements in Blender.

So far, the artist has worked on shoulders, legs, and feet (no jiggly physics, sorry), so expect other body parts soon on his X/Twitter

This is quite a turn from Lykos's previous project – a gun rig with an automated magazine.

Before that, he also showcased his Mimic from Five Nights at Freddy's with incredible eye motion and Doomguy

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