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Controlling Wall Material Wear With Blender's Drivers

Cool Silent Hill slider.

Francesco Piacenti, also known as FR3NKD, consistently showcases some of the neatest Blender demos. This time, he used drivers with the Compare Height feature in Ucupaint, creating something that horror game developers would definitely appreciate.

If you're looking to master the Ucupaint add-on, Francesco offers a full course on the subject. In it, he shares everything he knows, revealing the workflows and techniques behind his most popular posts:

You can also purchase Francesco's collection of over 30 hand-crafted matcaps, organized into categories like metal, paint, plastic, rubber, skin, and more:

If hand-painted texturing is your thing, we recommend checking out Omar Faruq Tawsif's crash course on hand-painting game assets with Ucupaint:

Also, Francesco Piacenti recently explored the long-awaited DLSS integration in Blender's Cycles renderer. Read this article to learn more and set it up yourself.

Follow him on X/Twitter, subscribe to our Newsletter, and join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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