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Creating Circular Fountains with 3ds Max

Check out a tutorial with Autodesk’s Tom Hudson giving tips on creating Vegas-style fountains with the help of 3DS Max’s Fluids features. 

Check out a tutorial with Autodesk’s Tom Hudson giving tips on creating Vegas-style fountains with the help of 3DS Max’s Fluids features.  Watch it on Vimeo.

“Demonstration of how to create a fountain with multiple emitters arranged in a circle, and animate it to create Las Vegas-style fountain effects, using the built-in fluid simulation system in Autodesk 3ds Max 2019,” states the description. The video explains a step-by-step procedure for the basic rigging and shows how you can pause the simulation, add to the scene and resume simulation.

The new features look pretty useful, right? Make sure to discuss the possibilities of Fluids and the guide in the comments below.

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