Take a look at the release notes for the next major CRYENGINE update: CE 5.2.
Crytek has released v5.2 of its popular game engine called CRYENGINE. Working with the community feedback, the company has added some long requested features making CRYENGINE even better.
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Let’s take a look at some of the newest features.
Animation: FBX Import Pipeline Support for Materials and Animations
Animation: Constraints on Live Characters
Content: New C++ Starter Templates
CRYENGINE 5.2 includes 5 brand new C++ based templates for a variety of genres and camera perspectives. The Company has stripped out as much unnecessary code as is possible to give developers a clean canvas that they can achieve their vision on, hence getting started will be fast and as easy as is possible.
For each template that uses a character Crytek has partnered with Mocap Online to provide their default character and a Rifle Locomotion Pack to get you up and running with a bare bones mannequin setup.
The Templates include:
- First-person camera template
- Third-person camera template
- Sidescroller camera
- Top-Down camera template
- Rolling Ball physics template
Documentation
The company has included some detailed (and highly requested) starter documentation for the CE# framework.
Core: CryPlugin System – BETA