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Interview: Inside the Tech and Artistic Inspirations of No Rest for the Wicked from Moon Studios

21 April 2026 - Moon Studios’ Gameplay Tech Lead and Art Directors break down how they modified Unity to craft No Rest for the Wicked and the artistic inspirations and process that led to its painterly qualities.

#Interviews#Video Games#Game Design#Game Development#Game Engine#IndieDev#Unity

Pragmata Interview: How Capcom Delivered a Stunning New Sci-Fi IP With RE Engine

18 April 2026 - Capcom discusses how Pragmata leverages RE Engine for advanced rendering, procedural workflows, and a hybrid shooter-puzzle design to deliver one of the generation's most promising new IPs so far.

#Feature#Interviews#Video Games#Game Design#Game Development#Game Engine

Pragmata Looks to Be Another Big Hit for Capcom in 2026

13 April 2026 - Capcom’s latest sci-fi IP highlights how RE Engine has evolved into one of the most flexible and mature pipelines in AAA development today, and it's a visual spectacle on any platform. The publisher is at the top of its game right now.

#News#Video Games#Game Engine
#News#Video Games#Game Development#Game Engine

Control Resonant Will Be an 'Action RPG' Taking Advantage of Remedy's Northlight Engine

04 March 2026 - Control Resonant takes the mind-bending adventures into a larger world while maintaining a "solid 60 FPS" thanks to Remedy's Northlight Engine.

#News#Video Games#Game Engine
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Resident Evil: Requiem Shows the Full Potential of Capcom’s RE Engine

25 February 2026 - After playing Resident Evil: Requiem, it’s clear that the developers at Capcom are at the very top of their game right now.

#News#Video Games#Game Design#Game Engine

How Oxide Games is Making a 'Next-Gen' RTS with Ashes of the Singularity II

23 February 2026 - This upcoming "massive scale" RTS features thousands of units on-screen and sprawling battlefields.

#Interviews#Video Games#Game Development#Game Engine

Custom Dynamic SDF-Based Game Engine

08 January 2026 - Mike Turitzin is making an engine that allows high-fidelity changes to the world during gameplay.

#News#Game Engine#IndieDev

Helldivers 2 Developer Apparently Using Unreal Engine For Its Next Game

20 October 2025 - Arrowhead's next project likely won't carry on Bitsquid's legacy.

#News#Unreal Engine#Game Engine

Learn How Guerrilla Games' Decima Engine Handles UI Rendering

13 October 2025 - Check out Wessel Mast's UIPainter: Tile-Based Rendering in One Draw Call talk.

#News#Game Development#Game Engine

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