Interview: Inside the Tech and Artistic Inspirations of No Rest for the Wicked from Moon Studios
21 April 2026 - Moon Studios’ Gameplay Tech Lead and Art Directors break down how they modified Unity to craft No Rest for the Wicked and the artistic inspirations and process that led to its painterly qualities.
Pragmata Interview: How Capcom Delivered a Stunning New Sci-Fi IP With RE Engine
18 April 2026 - Capcom discusses how Pragmata leverages RE Engine for advanced rendering, procedural workflows, and a hybrid shooter-puzzle design to deliver one of the generation's most promising new IPs so far.
Pragmata Looks to Be Another Big Hit for Capcom in 2026
13 April 2026 - Capcom’s latest sci-fi IP highlights how RE Engine has evolved into one of the most flexible and mature pipelines in AAA development today, and it's a visual spectacle on any platform. The publisher is at the top of its game right now.
Procedurally Place Objects in Your Scenes with New Clutter System for S&Box Game Creation Platform
10 March 2026 - A nice way to get into game development.
Control Resonant Will Be an 'Action RPG' Taking Advantage of Remedy's Northlight Engine
04 March 2026 - Control Resonant takes the mind-bending adventures into a larger world while maintaining a "solid 60 FPS" thanks to Remedy's Northlight Engine.
Resident Evil: Requiem Shows the Full Potential of Capcom’s RE Engine
25 February 2026 - After playing Resident Evil: Requiem, it’s clear that the developers at Capcom are at the very top of their game right now.
How Oxide Games is Making a 'Next-Gen' RTS with Ashes of the Singularity II
23 February 2026 - This upcoming "massive scale" RTS features thousands of units on-screen and sprawling battlefields.
Custom Dynamic SDF-Based Game Engine
08 January 2026 - Mike Turitzin is making an engine that allows high-fidelity changes to the world during gameplay.
Helldivers 2 Developer Apparently Using Unreal Engine For Its Next Game
20 October 2025 - Arrowhead's next project likely won't carry on Bitsquid's legacy.
Learn How Guerrilla Games' Decima Engine Handles UI Rendering
13 October 2025 - Check out Wessel Mast's UIPainter: Tile-Based Rendering in One Draw Call talk.
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