Direct Modeling HDA for Houdini
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Latest comments

Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Direct Modeling HDA for Houdini
8 January, 2018
News

Alexey Vanzhula has revealed Direct Modeling HDA, a new set of tools for hard surface modeling in Houdini that will allow you to create complex hard-surface forms quickly and efficiently. Basically, it’s an extended version of Flux HDA, the artist’s previous Boolean modeling toolkit. – enables users to create complex hard-surface forms quickly and efficiently.

The new version is said to generate much better mesh quality, especially when it comes to complex cuts or poor-quality source geometry.

The update brings new geometry library, insert mesh system and general-purpose modeling tools, so the creation will be a lot easier. 

The asset also allows to save custom models to the library, constructing a collection of kitbash parts.

The toolkit introduces an insert mesh system to let users replace a face or group of faces on a target model with another geometry object.

You can buy Direct Modeling HDA for $100 here.

Source: Gumroad

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