Artist Unveils Procedural Cathedral Made with Blender's Geometry Nodes
07 April 2026 - IRCSS shared the node setup.
Get This Blender Add-On for Customizable Procedural Clouds
01 April 2026 - The tool allows for creating a full sky, an individual cloud, a smoke trail, and more.
Nodevember 2025: Simulating a Claymation Fire in Blender
19 November 2025 - Erindale Woodford talked about the Fire Loop project, created for this year's Nodevember challenge, demonstrating how the procedural clay-like flame was made with Geometry Nodes.
Building a Columnar Rock Tool With Houdini & Unreal Engine
18 November 2025 - Filip Steć explained how he learned Houdini to build a Columnar Rock tool and showed how he used the built-in solutions and parameters to control the geometry and get an organic rock-like appearance.
Jesse Miettinen Continues Working on His New Destructions Generator
10 November 2025 - "Coming soonish."
Tilable Destruction Achieved in Blender With Geometry Nodes
16 September 2025 - Jesse Miettinen is working on a new "The Last of Us-like generator" with multiple destruction setups.
City Generator iCity Gets New Terrain Editing Tools & Road System Enhancements
23 June 2025 - Hothifa Smair's procedural city generator for Blender has been updated to version 1.5.
How to Develop a Procedural Embroidery Tool in Substance 3D
19 June 2025 - 3D Character Artist Roxana Moshashai has shared a comprehensive guide explaining how she created a procedural embroidery tool in Substance 3D Painter and Designer.
Tech Artist Showcases a Cool Procedural Tool For Generating Roots
15 April 2025 - Powered by Houdini and Unreal, the setup can generate roots that grow along surfaces and bounce off objects.
Houdini Tool for Generating Procedural Creatures Gets Updated
10 April 2025 - Sahar Yousefi continues working on her creature generator, planning to give a presentation on the project at Everything Procedural Conference 2025.
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