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Procedural Tentacle FX Created with Houdini

05 May 2026 - An impressive work shared by Rahil Soni.

#News#Houdini#Procedural Art

Fascinating Procedural Möbius Strip Created with Houdini

28 April 2026 - Alexander Kovalevsky shared a breakdown covering modeling, orientation, animation, and rendering.

#News#Animation#Houdini#Maya#Procedural Art#Redshift

New Material Maker 1.6 Has Been Released

23 April 2026 - The new version introduces Controlled Variations, Aperture nodes, a basic glTF exporter for static PBR materials, and more.

#News#Materials#Procedural Art
#News#Blender#Procedural Art

Get This Blender Add-On for Customizable Procedural Clouds

01 April 2026 - The tool allows for creating a full sky, an individual cloud, a smoke trail, and more.

#News#Marketplace#Blender#Procedural Art
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Nodevember 2025: Simulating a Claymation Fire in Blender

19 November 2025 - Erindale Woodford talked about the Fire Loop project, created for this year's Nodevember challenge, demonstrating how the procedural clay-like flame was made with Geometry Nodes.

#Feature#Blender#Procedural Art

Building a Columnar Rock Tool With Houdini & Unreal Engine

18 November 2025 - Filip Steć explained how he learned Houdini to build a Columnar Rock tool and showed how he used the built-in solutions and parameters to control the geometry and get an organic rock-like appearance.

#Interviews#Unreal Engine#Houdini#Procedural Art
#News#Blender#Procedural Art

Tilable Destruction Achieved in Blender With Geometry Nodes

16 September 2025 - Jesse Miettinen is working on a new "The Last of Us-like generator" with multiple destruction setups.

#News#Blender#Procedural Art

City Generator iCity Gets New Terrain Editing Tools & Road System Enhancements

23 June 2025 - Hothifa Smair's procedural city generator for Blender has been updated to version 1.5.

#News#Blender#Procedural Art

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