Procedural Tentacle FX Created with Houdini
05 May 2026 - An impressive work shared by Rahil Soni.
Fascinating Procedural Möbius Strip Created with Houdini
28 April 2026 - Alexander Kovalevsky shared a breakdown covering modeling, orientation, animation, and rendering.
New Material Maker 1.6 Has Been Released
23 April 2026 - The new version introduces Controlled Variations, Aperture nodes, a basic glTF exporter for static PBR materials, and more.
Artist Unveils Procedural Cathedral Made with Blender's Geometry Nodes
07 April 2026 - IRCSS shared the node setup.
Get This Blender Add-On for Customizable Procedural Clouds
01 April 2026 - The tool allows for creating a full sky, an individual cloud, a smoke trail, and more.
Nodevember 2025: Simulating a Claymation Fire in Blender
19 November 2025 - Erindale Woodford talked about the Fire Loop project, created for this year's Nodevember challenge, demonstrating how the procedural clay-like flame was made with Geometry Nodes.
Building a Columnar Rock Tool With Houdini & Unreal Engine
18 November 2025 - Filip Steć explained how he learned Houdini to build a Columnar Rock tool and showed how he used the built-in solutions and parameters to control the geometry and get an organic rock-like appearance.
Jesse Miettinen Continues Working on His New Destructions Generator
10 November 2025 - "Coming soonish."
Tilable Destruction Achieved in Blender With Geometry Nodes
16 September 2025 - Jesse Miettinen is working on a new "The Last of Us-like generator" with multiple destruction setups.
City Generator iCity Gets New Terrain Editing Tools & Road System Enhancements
23 June 2025 - Hothifa Smair's procedural city generator for Blender has been updated to version 1.5.
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