This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Very Very Cool Indeed Indeed
Very Cool Indeed
Experienced 3d artist Xavier Coelho-Kostolny has shared his way of packing textures into RGB channels. Quick and easy trick to improve your workflow.
Also, make sure to check our recent interview with the artist, where he talks about cute character Grumpy Shrumbo.