Easy Way to Pack Textures into RGB Channels

A trick from experienced 3d artist Xavier Coelho-Kostolny.

Experienced 3d artist Xavier Coelho-Kostolny has shared his way of packing textures into RGB channels. Quick and easy trick to improve your workflow.

Also, make sure to check our recent interview with the artist, where he talks about cute character Grumpy Shrumbo. 

Xavier is known for his amazing stylized character art, which you check out here

Published 18 January 2017
Arti Sergeev
Business Head