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Enjoy Sight of Beautiful Greenery in Realistic 3D Forest

绝隐 仙山 has a lot to show.

If you don't have time to go admire the beauty of a green forest, you can at least see it in 3D works of 绝隐 仙山, Game Level Designer at Game Science, the developer of Black Myth: Wukong.

This realistic gorgeousness was brought to you by Unreal Engine, an experiment born from the artist's research on the effect of transforming plants in Nanite. SpeedTree, Substance 3D Painter, ZBrush, and Unreal Engine were used for the project.

"I used my spare time to create a batch of eco-vegetation groups in SpeedTree, which is used to express my love for this kind of scene, and secondly, I've experimented with the wind-activated PP, and I've summed up some experiences, and I'm using Unreal Engine version 5.5, so I hope that you will enjoy this work."

You can find environments from Wukong and other places on 绝隐 仙山's ArtStation.

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