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Take a Look at This Korean-Inspired Forest Scene Created with SpeedTree

Dahyun kal showcased this beautiful environment with lush vegetation and highly detailed assets.

Emma Collins

12 November 2025

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Bringing a Cozy 2D Fantasy Cottage Concept Into a 3D World

Trinh Nguyen talked about the Cozy Fantasy Cottage project, telling us about the brushes she used for props and assets and sharing some time-saving techniques.

Trinh Nguyen

07 November 2025

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How to Create a Japanese Street View Using Unreal Engine 5 & ZBrush

Massimo Rossa shared with us the workflow behind the Japanese Street View project, explaining how he used different lighting scenarios to see how the environment could change.

Massimo Rossa

04 November 2025

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Okino's Residence: Creating a Studio Ghibli-Inspired 3D House

Ana Cristina Pacheco shared the workflow behind her project, Okino Residence, discussing the modeling and texturing workflows she used to achieve an environment with a Studio Ghibli style.

Ana Cristina Pacheco Romo de Vivar

23 October 2025

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How a Team of 3D Artists Created a Film About a Race in a Jungle

Thomas Marsaudon and his team joined us to talk about the organization and workflow behind their graduation project, the Jungle Race, a film about a race between monkeys on a post-apocalyptic island.

Thomas Marsaudon

22 October 2025

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How to Make a 3D Potion Shop & Glass Textures in Unreal Engine 5

Avery Yang shared the breakdown of the Lil Thief in the Potion Shop project created with Unreal Engine 5, explained how the glass material for the bottles was made, and showed the work on dried herbs in SpeedTree.

Avery Yang

20 October 2025

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SpeedTree Controller 3.0 For Houdini 21 Released

Introducing tree simulation for break-apart effects, instancing, and Karma support.

Amber Rutherford

15 October 2025

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Over 400 Users Impacted By Unity's SpeedTree Website Breach

Names, addresses, email addresses, payment card numbers, and access codes were potentially exposed between March 13, 2025, and August 26, 2025.

Amber Rutherford

15 October 2025

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The Amalfi Coast: How to Recreate a Real-Life Italian Coastline in 3D

Juyong Jeon has shared the workflows behind the Amalfi Coast-inspired environment, explaining how Houdini was used for landscaping and layout and discussing their approaches to lighting and water simulations.

Juyong Jeon

08 October 2025

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Creating Vibrant Market Alley in 3D

Gina Voerde shared the workflow behind the Merchant's Alley environment, explained how the wood texture was created in Substance 3D, and showed the work with foliage using SpeedTree and TreeIt.

Gina Voerde

01 October 2025

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