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Paying Tribute to Swedish Nature With a Detailed Witch's Hut Scene

01 December 2025 - Lena Danilova walked us through the workflow behind the Witch's Hut project, detailing how she made the nature and how she used SpeedTree to add color variation and assign weights to the needle materials to get a more natural look in the branches.

#Environment Art#Interviews#Blender#Unreal Engine#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Breakdown: Setting Up a Detailed Windmill Environment in 3D

27 November 2025 - Adelyn Sultan shared an in-depth breakdown of her Windmill After The Rain project, discussing the material creation pipeline and showing how the lighting was set up.

#Environment Art#Interviews#Blender#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Take a Look at This Korean-Inspired Forest Scene Created with SpeedTree

12 November 2025 - Dahyun kal showcased this beautiful environment with lush vegetation and highly detailed assets.

#News#Blender#Environment Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Photoshop#Quixel#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Bringing a Cozy 2D Fantasy Cottage Concept Into a 3D World

07 November 2025 - Trinh Nguyen talked about the Cozy Fantasy Cottage project, telling us about the brushes she used for props and assets and sharing some time-saving techniques.

#Environment Art#Interviews#Environment Art#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

How to Create a Japanese Street View Using Unreal Engine 5 & ZBrush

04 November 2025 - Massimo Rossa shared with us the workflow behind the Japanese Street View project, explaining how he used different lighting scenarios to see how the environment could change.

#Environment Art#Interviews#Environment Art#Unreal Engine#Marmoset Toolbag#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter
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Okino's Residence: Creating a Studio Ghibli-Inspired 3D House

23 October 2025 - Ana Cristina Pacheco shared the workflow behind her project, Okino Residence, discussing the modeling and texturing workflows she used to achieve an environment with a Studio Ghibli style.

#Environment Art#Interviews#Blender#Unreal Engine#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

How a Team of 3D Artists Created a Film About a Race in a Jungle

22 October 2025 - Thomas Marsaudon and his team joined us to talk about the organization and workflow behind their graduation project, the Jungle Race, a film about a race between monkeys on a post-apocalyptic island.

#Interviews#Unreal Engine#Maya#SpeedTree#ZBrush

How to Make a 3D Potion Shop & Glass Textures in Unreal Engine 5

20 October 2025 - Avery Yang shared the breakdown of the Lil Thief in the Potion Shop project created with Unreal Engine 5, explained how the glass material for the bottles was made, and showed the work on dried herbs in SpeedTree.

#Environment Art#Interviews#3D Art#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Painter

SpeedTree Controller 3.0 For Houdini 21 Released

15 October 2025 - Introducing tree simulation for break-apart effects, instancing, and Karma support.

#News#Marketplace#Houdini#SpeedTree

Over 400 Users Impacted By Unity's SpeedTree Website Breach

15 October 2025 - Names, addresses, email addresses, payment card numbers, and access codes were potentially exposed between March 13, 2025, and August 26, 2025.

#News#SpeedTree#Unity

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