So... someone invented a nightmare machine.
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Interesting article! Can you add the must watch tutorials for Houdini you mentioned in the article?
Epic Games continues its wave of big acquisitions.
At the beginning of May, the company purchased Psyonix Inc. – the creators of Rocket League. Less than two weeks later Epic announced the acquisition of Twinmotion. This company deals with providing real-time, final-quality rendering through a simple and intuitive interface, using UE4 as a technical base. It’s a great solution for visualization professionals in the architecture, urban planning, and landscaping industries. Being a more approachable package, Twinmotion helps artists quickly produce images, panoramas, videos, and VR content for very demanding clients.
— Photorealistic quality in real-time.
— Simple interface. Twinmotions is easy-to-use, so it’s more approachable and manageable even for people with no CG experience. You can just drag and drop lights and materials, or change the weather with a slider.
— Supports different media. Twinmotion helps to export the scene into an image, panorama, immersive 360° video, VR project.
— Compatible. Twinmotion is compatible with ARCHICAD, Revit projects. You can import assets in FBX, SKP, C4D, and OBJ formats.
— Smart Assets. Twinmotions has a large library of over 2,500 objects: furniture, rocks, animated humans and animals, responsive plants, ambient sounds, and so much more.
— Geography-specific context. You can pin a certain geographic location to a project and then download maps and add real-world context to scenes.