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Thats really cool talk :)
Wow it's so refreshing to see projects inspired by serious cinema and even more literature, most 3D artist I know probably never heard of Tarkovsky and wouldn't go through an Art film that is "foreign", 2.5 hours and has really slow shots. It's a shame, there's so much inspiration out there waiting to be taken from all the brilliant XX century Masters of cinema... Keep up the good work, I really hope to see more stuff from you.
Epic Games continues its wave of big acquisitions.
At the beginning of May, the company purchased Psyonix Inc. – the creators of Rocket League. Less than two weeks later Epic announced the acquisition of Twinmotion. This company deals with providing real-time, final-quality rendering through a simple and intuitive interface, using UE4 as a technical base. It’s a great solution for visualization professionals in the architecture, urban planning, and landscaping industries. Being a more approachable package, Twinmotion helps artists quickly produce images, panoramas, videos, and VR content for very demanding clients.
— Photorealistic quality in real-time.
— Simple interface. Twinmotions is easy-to-use, so it’s more approachable and manageable even for people with no CG experience. You can just drag and drop lights and materials, or change the weather with a slider.
— Supports different media. Twinmotion helps to export the scene into an image, panorama, immersive 360° video, VR project.
— Compatible. Twinmotion is compatible with ARCHICAD, Revit projects. You can import assets in FBX, SKP, C4D, and OBJ formats.
— Smart Assets. Twinmotions has a large library of over 2,500 objects: furniture, rocks, animated humans and animals, responsive plants, ambient sounds, and so much more.
— Geography-specific context. You can pin a certain geographic location to a project and then download maps and add real-world context to scenes.