Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
Nightshade UV Editor is a free toolkit that extends the Maya’s UV texture editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.
The tool does not interfere with other UV editors and does not modify any native files. Additionally NSUV comes with a button for quickly switching to the native editor if/when you need it. Please not that if your studio is using in-house scripts/tools hacked into the native Maya Editor, then you need to edit some rows in core.py for sourcing a custom script.
You can find more details on the toolkit here.