logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
1
Save
Copy Link
Share

Free Solution for Blending Meshes Into Landscape

Hide your sharp edges with this free smart material in Unreal Engine 4.

Technical VFX artist Victor A. has presented a material he was working on for graduation project at Supinfogame. The artist was inspired by the the 2016 GDC talk by DICE about Star Wars: Battlefront about blending meshes into the landscape. He was also inspired by Polycount user Olmo, who has recently presented something similar. Our readers might have read about this magic here in a post about Olmo’s work. 
1 of 2

The project features two materials, one with displacement to create a smooth curve on connection edges and one without.

You can get this material for free here.

The author asks you not to forget to have ‘Generate Mesh Distance Fields’ in your project setting enabled and also uncheck “Affect Distance Field” on Static Mesh to make things work. 

Ready to grow your game’s revenue?
Talk to us

Comments

1

arrow
  • Panic
    8 years ago
    0
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more