Free Wood Materials for Substance
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by Nils Arenz
7 hours ago

@Tristan: I studied computergrafics for 5 years. I'm making 3D art now since about half a year fulltime, but I had some experience before that. Its hard to focus on one thing, it took me half a year to understand most of the vegetation creation pipelines. For speeding up your workflow maybe spend a bit time with the megascans library. Making 3D vegetation starts from going outside for photoscanns to profiling your assets. Start with one thing and master this. @Maxime: The difference between my technique and Z-passing on distant objects is quiet the same. (- the higher vertex count) I would start using this at about 10-15m+. In this inner radius you are using (mostly high) cascaded shadows, the less the shader complexety in this areas, the less the shader instructions. When I started this project, the polycount was a bit to high. Now I found the best balance between a "lowpoly" mesh and the less possible overdraw. The conclusion of this technique is easily using a slightly higher vertex count on the mesh for reducing the quad overdraw and shader complexity. In matters visual quality a "high poly" plant will allways look better than a blade of grass on a plane.

by Anthony Thomas Gaines
10 hours ago

Is this not like gear VR or anything else

by Starkemis
12 hours ago

Thank you!

Free Wood Materials for Substance
26 September, 2018
News

Looking for free materials for your projects in Substance Painter? Check out this set with a number of smart materials by Simon Argentov

The new pack includes 4 wood materials. You can either buy the pack for $4.99 or get it for free with a discount code from the artist. The discount code is “halyava”.

Go grab the pack and build something made of wood. As always, don’t forget to share your works with us! 

You can learn more about the pack here.

Get the pack

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4 Comments on "Free Wood Materials for Substance"

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Eugene
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Eugene

God bless you man, I love the smell of halyava in the mornings). Thanks a lot

Friendly CGI man
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Friendly CGI man

@genco: And it is actually free! Try reading, really. 🙂

Thanks Simon and 80lvl!

genco
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genco

not sure why you call these free? marketing strategy?

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