Moreover, the release also introduces ISurf, a particle mesher that includes Zhu-Bridson and Anisotropic meshing models and lets you mesh particles and FumeFX voxels, and offers an extensive integration with Autodesk's Arnold renderer, supporting point rendering, procedural rendering of splines via Arnold curves, and more.
Learn more here. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.