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Game Dev Unchained: AAA Dev In Unity with Will Armstrong

Will Armstrong sits down with Brandon Pham and Larry Charles to discuss how the Spotlight team operates and the common issues and fixes when working with bigger teams.

Will Armstrong has done it all within the game industry. He has worked on AAA franchises like Bioshock 2, succeeded with indie studios like Firewatch, and is now lending his talents at an engine company such as Unity. He sits down with Brandon Pham and Larry Charles this week as the new guest of Game Dev Unchained to discuss how the Spotlight team operates and the common issues and fixes when working with bigger teams.

100% procedural material made in Substance Designer.

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