It should be a feature.
Game development is a complicated process that sometimes produces unusual results, and a developer known as kyl3r123 on Reddit can testify: the video above starts well with the character breaking into a car. However, it turns out this vehicle is not as simple as it seems; or at least its wheels, which turn around the wrong axis, creating a funny effect.
"I figured 'Vector3.Right' in local space would work, but apparently my wheel parents are rotated a bit," the creator shared.
kyl3r123
The Unity game is still in the prototyping stage, but it will be online multiplayer with robbing, "breaking stuff," and randomly generated maps, "kind of a heist thing," perhaps a rougelite.
The actions in the game are created procedurally for the most part, as kyl3r123 rarely uses animations. When the game comes out, whenever it might be, it will surely be an interesting experience.
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