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Get This Blender Add-on That Encodes VATs from Animated Geometry

OpenVAT by sharpened is created for real-time engine support.

Check out OpenVAT, a Blender add-on developed by the creator Luke Stilson, also known as sharpened, that encodes Vertex Animation Textures directly from animated geometry. The tool is created for real-time engine support and is compatible with engines such as Unreal Engine, Unity, and Godot.

VAT, or Vertex Animated texture, is a texture where pixel data stores vertex positions (and optionally normals) per frame. The add-on supports frame-based geometry via Geometry Nodes, packed or separate normal texture output, arbitrary attribute encoding, auto-setup preview scene and cleanup, a high-quality PNG or EXR export, and verified extension on the Blender Extensions platform.

To learn more about Vertex Animation Textures, you can watch this video and a playlist with the content from the add-on creator and other artists:

Learn the details here and get the OpenVAT add-on by clicking this link. Also, don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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Comments 1

  • Anonymous user

    Wow, thank you for featuring this. I'm excited to be currently working on finalizing some new unique features (custom attribute baking, unstable mesh reconstruction) and launching a site to be the homebase for detailed tech docs and videos. For now, stay tuned on Youtube for a lot more tutorial content coming soon.

    OpenVAT is and always will be completely free, open source, and GPL-Licensed. User feedback shapes the tools I create, so please reach out with any comments and issues or integration requests and support.

    0

    Anonymous user

    ·2 months ago·

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