Very nice advice for Beginners....Really Helpful...Thanks....
The link under texturing is broken, here is the correct link. http://docs.cryengine.com/display/SDKDOC2/Ambient+Occlusion+and+Normal+map+bake+using+Xnormal
Have you already tried using Amplify Impostors? It is a smart optimization solution that uses next-generation Billboard Impostors that can allow you to optimize your assets of any size in no time. As a matter of fact, we have recently talked to Ricardo Teixeira from Amplify Creations about the tool, so follow this link if you’ve missed the interview.
In the meantime, the team has just shared a two-part tutorial on using Amplify Impostors. The guide will help you get started and tell you about the tool’s possibilities.
In this video, we show you how to create your first impostor, be sure to check Part 2 where we demonstrate how you can take advantage of Unity’s own LOD system.
In this video, we show you how to use Amplify Impostors with existing Unity LOD Groups.
Recorded using an early BETA version, be sure to check the official wiki for the latest information regarding general workflow and UI.
You can learn more about the tool here.