VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Santa Monica studio shared a new post with a presentation by Mila Pavlin, their Lead UX Designer, that discusses accessibility and dealing with barriers in games.
The designer believes that games should be about inclusive design. “I have heard many discussions on the subject over years of working in experience design. With the support of community advocates who tirelessly give their time to build awareness, the industry is listening,” wrote Pavlin. “I joined the God of War team late in the development cycle, assisting with New Game Plus, and examining implemented features. As part of the process, we worked as a team to look at the development process and the accessibility efforts in God of War.”