logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Grab a Free Procedural Tile Shader For Blender

A new goodie from Casey Sheep.

Digital Artist and the creator behind the RealWater plug-in and the Flora Paint library, Casey Sheep, has just released one more outstanding shader for Blender 3.4 and higher. Meet Tiles Shader, a brand-new procedural setup that allows users to convert images into tilesets and then customize such parameters as the number of tiles, the size of gaps between the tiles, etc. The best part is – the new shader is available for free and can be used for both personal and commercial projects.

Earlier, Casey also shipped a mesmerizing sci-fi-themed shader that lets the user make 3D models appear and disappear with an appealing and customizable visual effect:

Learn more about Casey's projects here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Great to speed up your hand creation or help with your anatomy studies!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • UE4 Master Materials
      by Lincoln Hughes

      Save yourself endless time and technical hurdles in the material editor with this pack of Prop Master Materials for UE4!

      Error
      (2000-0001)
    • Landscape Auto Material for UE4
      by VEA Games

      Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×