for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Houdini is capable of great things. We all know that. We also know that mastering the tool is one of the most difficult tasks for any digital artist. But it’s definitely worth it. Ask Nema Safvati. The artist shared a demo of a fast and stable setup for emitting dynamic “strands” with the grains solver in Houdini.
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Are you a master of Houdini? Do you have some awesome experiments to share? Write us to tell your own story!