Over a year ago, Thomas Bittner began working on a feature for Kangaroo-Builder to enable the creation of Control Rigs from Maya ones. The goal was to ensure that any Maya rig built with Kangaroo-Builder could also be converted to Unreal Engine's Control Rig.
Big news: the Maya to UE Control Rig converter is finally available in the latest version of Kangaroo-Builder. While it's still in beta and future improvements and updates are planned, it's already functional and has been successfully used in production, including complex character rigs.
You can learn more about it in this new video tutorial published by Thomas Bittner: