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League of Legends' Kai'Sa Made in ZBrush, Substance 3D Painter & Maya

Character Artist Tim HEK has released some behind-the-scenes renders of Kai'Sa made for Riot Games' 2022 cinematic.

Lead Character Artist at Unit Image Tim HEK has released some fantastic renders of Kai'Sa, a character from Riot Games' MOBA League of Legends. According to the artist, this version of Kai'Sa was made by him for Riot's 2022 cinematic "The Call" that celebrates the 2022 season. The artist has released an ArtStation post that shows the behind-the-scenes of the character. The project's description states that the character was made using Maya, 3ds Max, ZBrush, Substance 3D Painter, Houdini, and V-Ray.

Here are some renders unveiled by Tim:

The artist has also revealed some turnables that you can check out below:

And here's the cinematic itself:

You can check out the original ArtSttation post to learn more about the project. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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