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Learn How to Make Custom Normals for Visualizing Characters' Tails

A short Blender tutorial by ZinPia.

3D Modeler and Graphic Designer for VRChat ZinPia shared a video demonstrating a technique for modeling a tail in Blender.

The artist explained how to create custom normals for a tail in Blender to achieve a smoother final look with a simple method. Using the technique shown in the video, you can enhance both realistic furry tails and stylized ones.

Take a closer look:

You might also be interested in more learning videos on character art. For example, check out these short tutorials on sculpting a nose and eyes in ZBrush by 3D Artist Julia Acherontias, a guide on rigging characters in 3ds Max by 3D Artist Nikolay Shtivoloka, a tutorial on visualizing arms by Technical Artist Royal Skies, and a guide on visualizing flowing hair by Lead Hair Artist Hazel Brown:

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