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Legend of Zelda-Style Large-Scale World Created in Unreal Engine 5

The environment took the artist half a year to complete.

3D Environment Artist Marterio HF has recently presented Stylized Mountain Valley, a gorgeous large-scale environment with tons of small details and strong The Legend of Zelda vibes. According to the project's description, the scene was inspired by Philipp A. Urlich's Mountain Valley artwork and took the artist six months to complete. To create the environment, Marterio utilized Blender, Substance 3D Designer, and Unreal Engine 5.

You can learn more about the project here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

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