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Legendary Actress Audrey Hepburn Recreated in 3D

Bryan Soegondo unveiled a new impressive character model, currently WIP. 

Check out this incredible 3D recreation of Audrey Hepburn, the legendary British actress of the 1950s-60s era, brought to life by Bryan Soegondo, a talented 3D Character Artist specializing in realistic portraits. Made as a personal project, Bryan's digital portrayal of Hepburn took him around six weeks to complete and is currently still WIP, suggesting that the incredible result seen in the demo above will be refined even further in the coming weeks.

To set up the model, the artist utilized ZBrush for sculpting, Mari for texturing, XGen for hair grooming, and Arnold for rendering. Additionally, Bryan employed Blender to create exquisite jewelry adorning his digital tribute to the actress, along with TexturingXYZ's Albedo and Displacement Maps.

And here are some of the artist's earlier works, you can check out more by visiting Bryan's ArtStation, LinkedIn, and Instagram pages:

Earlier, 3D Sculptor Hadi Karimi also showcased a stunning digital recreation of Audrey Hepburn, modeled and rigged using a combination of Maya, ZBrush, XGen, Arnold, and, possibly, Unreal Engine's MetaHuman:

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This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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Comments 1

  • Verein Anton

    Cool, she was Dutch though

    0

    Verein Anton

    ·a year ago·

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